Place the KeyRinger into programming mode and click on the arrow ▶ next to the desired feature. After programming, click the KeyRinger to exit programming mode.
Double Click Speed
Low Battery Detect
Response Duration controls how long the KeyRinger will beep and flash when it is called. Note that the beeping and flashing can always be stopped immediately by pressing the blue double-click button on the beeping KeyRinger.
Double Click Speed controls how much time you have to make the second click when double-clicking the KeyRinger. If the KeyRinger is accidentally getting double clicked while in your pocket, you can narrow the double-click window by decreasing the time allowed to get in the second click. If someone is not able to double-click the KeyRinger fast enough, you can make it easier to double-click by increasing the time allowed to get in the second click.
Low Batter Detect controls whether or not the KeyRinger will flash and beep to alert you that the battery needs replacing just like a smoke alarm when the battery needs replacing. If you want to silence the alert until you are able to replace the battery, you can disable it.
LED Flicker controls whether or not the KeyRinger light will constantly flicker. Having the light constantly flicker makes it easy to find the KeyRinger if you drop it outside at night while while trying to unlock the door for example. Enabling the flickering will not noticeably shorten the battery life.
Factory Reset resets all the programmable features back to their original state.
The first step in setting any of the KeyRinger features is placing the KeyRinger into programming mode.
Enter Programming Mode. Hold the blue double-click button down until the light comes on at which time you must immediately release the button (note that you do not double-click the button and it will be approximately three seconds before the light comes on). When you release the button immediately after the light come on you should hear a long-short-long beep and see the light quickly flash twice. The KeyRinger is now in programming mode waiting for a command to be played through the speaker(s) on the PC, phone or tablet used to program the KeyRinger. The KeyRinger will remain in programming mode for four minutes or until you click the blue double-click button.
After the KeyRinger is in programming mode, put the KeyRinger down (do not hold it in your hand) and click on the arrow ▶ next to the KeyRinger feature that you want to set or change. When you click the arrow, a tone sequence that will last approximately six seconds should be heard. If you do not hear the tone sequence, verify that the speakers are connected and that the sound on your PC, phone or tablet is enabled and set to a normal listening level. Immediately upon completion of the six-second tone sequence, the KeyRinger should make a long-short-long beep and flash twice to indicate having been successfully programmed. If the KeyRinger does not respond with the long-short-long beep and the two flashes, click again on the arrow to repeat the command. If the KeyRingers fails to successfully program after multiple attempts, make sure the room is quiet and move it close to just one of the speakers, if the PC has stereo speakers, before trying again. If the KeyRinger still fails to program successfully, click the blue button to exit programming mode and start again from Enter Programming Mode. After the selected KeyRinger feature is successfully set or changed, click the blue double-click button to exit programming mode.